To understand the psychology of users while they ordered food, we asked questions such as:"How often do you eat here?" "Why do you eat here?"
"Can you walk us through your ordering experience?"
To identify the most suitable users and uncover their motivations for living sustainably, we asked:" What made you switch your lifestyle?" "Have you achieved the goals you set out to?" "What kept you going?"
To validate our research findings on a larger scale across students and campuses, we asked questions like:"How do you engage with dining establishments?" "What are the biggest factors you consider while ordering food?" "What is your relationship with sustainability?"
We analyzed industry leaders such as Starbucks, Costco, and McDonald's to understand how they influence user behavior and encourage desired actions.
Accesibility
32% of users found it difficult to identify healthy and sustainable options.
I want to reduce the perceived barriers to finding sustainable options so that I can obtain a convenient meal without spending extra time.
We integrated the solution with the Husky Card and adopted an omnichannel approach.
Incentivzation
Climate impact accounted for only 2.9% of users’ decision-making considerations.
I want to be motivated to choose sustainable options through incentives. So that I feel encouraged to make environmentally friendly choices.
We introduced a food grading system that awarded points based on sustainability grades.
Education
Only 48% of users considered climate change when making food choices.
I want to understand my carbon impact through clear and relatable information so I feel empowered to make environmentally conscious decisions.
We added callouts and highlights within the e-commerce flow to inspire users.
We conducted five Wizard-of-Oz testing sessions at UDub dining facilities, where 60% of users preferred the sustainable options.
We pitched the project to technical and non-technical staff at the Innovation Center, receiving approval. The concept has been tested and implemented, with development underway for a planned release in January 2026.
Breaking down the problem into jobs/tasks simplified testing.
Internationalization of the experience must be considered for universal products.
The team excelled in bringing the reward system to life—their passion for food and sustainability convinced all the stakeholders!